

If there was no alternative, and debatably superior, version of the game currently available then this might be an issue. But there is, so the preservation of the IP is hardly jeopardized.


If there was no alternative, and debatably superior, version of the game currently available then this might be an issue. But there is, so the preservation of the IP is hardly jeopardized.


What do you mean? Gamepass users? You can use gamepass on ANY device, including steamdeck. Idk if paying another $500-$1000 usd is worth it for most people to have a slightly more convenient gamepass handheld experience.


I mean if they really nail the UI, and i mean REALLY nail it(which involves nailing game/launcher compatibility as well)…
Then maybe this handheld will forge the way for a new windows gaming OS.
But even then without an Xbox game compatibility layer, they arent going to convert any steam users at all.


Yeah it can be a hassle, but is it such a hassle people would rather buy this specific handheld to play the handful of multiplayer games a steamdeck cant?
Not to mention theyre mainly esports titles that people prefer not to play on an underpowered handheld anyways…


A steam deck already plays gamepass, and if you install windows on the deck, it will the few windows-only PC games that SteamOS cant.


It blows my mind that this game gets multiplayer but nightdive completely leaves it out of Turok 3, and charges the same amount for both games.
I mean im not upset about having it here but this is an immersive sim where people only care about the campaign. Turok 3 was a fun arena shooter with a doodoo campaign…
🙃


Looks like a lower budget Scorn ripoff


The article ignores the elephant(s) in the room… Negligible performance improvements year over year, and unavailability of cards at MSRP.
This means the opposite of what the article headline is suggesting. Mainstream PC gaming (on mid tier and/or new hardware) is more out of reach for people than it has been for decades…
Good thing the used market exists and new entry level last gen cards can sometimes be found at msrp. Still alot of people dont want to settle for a sub par experience at PC costs, and console gaming always meets the mark for price to performance.


Once these handhelds start running HX 370’s and better(at around ~$500), the true dawn of the gaming handheld will be upon us…
These new chips are how xbox and playstation will make their libraries portable.


It really just depends on how xbox approaches it. If its a PC with new xbox branded software… They shouldnt be able to fight it.
Like what microsoft actually needs to do (which would also save windows) is to develop a compatability layer that would allow xbox games to be playable on PC(windows), the digital ones anyhow…
Then users would get the best of both worlds, skyrocketing their market and mind share.
Easier said than done im sure.


If you dont care about high settings at high resolutions in AAA games, then its absolutely the best gaming option out there.
I do say people should be willing to tinker with the software if they want to get some more obscure, abandoned or emulated titles working though, thats the only caveat.


Ive posted about this before, but yeah the subscription multiplayer model is probably the biggest hurdle keeping xbox games from going fully cross compatible with pc, even more than the technical challenges.
Microsoft could dump funds into a compatibility layer making xbox games work via their UWP-based App store, but they cant because of what that means for their monetization of multiplayer.
People wont welcome them charging for multiplayer on games theyre playing on their PC, so MS would rather focus on a streaming only future, where subscription is mandatory to play.
They will never be good guy Microsoft unless forced. I dont think theyre desperate enough to eliminate the multiplayer subscription, and they will probably liquidate the brand before they ever give up that income stream.


Its not enough, my steamdeck streams xbox games just fine. Unless their pc handheld simultaneously offers near 100% pc game compatibility with an interface as easy to use as steamOS… They wont make a splash with this product(at ~$500).
That probably doesnt matter because this device is just a brand teamup MS thinks is warming people up to the idea of an xbox handheld, when in reality I think it will dilute its reception.


It seems this is more of a trial run, and the console in 2027 would ideally be an xbox OS handheld compatible with that catalogue of games…
Ideally by then they will be blurring the lines between console and pc, and we will see some form of cross compatability.
We will see if they f that up though.


Lol thanks for clarifying


Where do you see this chart?


This is the reason that these games are worthless on PC.
Excessive, at times even game breaking, drm that ensures an even earlier end to your ability to play them because we all know steam will outlive the Ubi launcher.


Which was first farmville, clash of clans or candy crush?
I agree with you that one of those manipulative mobile games deserves to be on the list.


I buy the games that deserve it, when i can afford it.
Over 900 games on steam, not garbage either.
Piracy has its place, but voting with the wallet is important too.
The comparison is more akin to how they have actually restored the mona lisa with chemical and color correction as a means to make it withstand the test of time. Thats essentially what has happened with the remastered version of this game.
I understand that in other instances, remasters and remakes might as well be a different game, but if you have played crysis, this is barely the case.
Im not saying its fine to lose access to original data. All im saying is in this particular case, there isnt much loss to be outraged about. The publishers havent un-alived the IP. We have just lost access to some historical data.
I am all for preservation. I dont want to underplay the detriments of lost data. I just want to subjectively quantify this loss.