• DdCno1@beehaw.org
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    19 hours ago

    Are you seriously suggesting that in the age of rage-fueled campaigns against any game that even dares to show a non-male in a positive light or permits the player to change pronouns user scores are reliable?

    You yourself are bringing this culture war bullshit up as if it was valid criticism, which means I have a hard time taking anything you’re writing even remotely seriously.

    • nesc@lemmy.cafe
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      17 hours ago

      You can’t accept the reality, it’s a bad dragon age game (low bar) and just bad game in general, it’s not because non-male characters and pronounces. Also making elements of the game as obviously rage-batey as they could instead of getting a clue that alienating your customer base is a self-fulfilling prophecy of bad sales and deserves lay-offs.

      • DdCno1@beehaw.org
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        15 hours ago

        just bad game in general

        You’ve never played anything with a metascore of less than 70, have you?

        • nesc@lemmy.cafe
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          12 hours ago

          I never even check what rating someone wiser than me assignes to a game. Most of the time, I would watch a trailer or gameplay video.

          In the case of a new dragons age it was gifted to me, to be honest I thought that there won’t be new one after inquisition so it was a surprise without any negative expectations.

          It feels cheap in general. Story is bad, your companions are bad as in they aren’t really companions more like speaking one shot abilities with long cooldowns, world is pretty actually, there is no role play in a game where you create your character. Also you need to read a wiki if you by chance forgot in the last ten years who the bald elf is, or the gnome guy, if you never played well, your bad.

          The evil gods are disney princess’s evil step-mother evil, it is straight up heroic fantasy world (compared to prevous less heroic titles, where the world is pretty dark and post-apocalyptic) with pg filter, there is nothing in the story that can discomfort you. Dialog options don’t even allow you to say something that may disturb someone, the strong worded option on the dialog wheel turns into heroic and very polite words that are said. There is no choices between bad and worse or bad and bad, there is no moral ambiguity to anything, and everything in the game is child friendly.

          There is no conflicts, no one becomes angry, everyone is happy or a bit snarky at worst. Every problem between “comapnions” is resolved in one dialogue, and everyone return to their happy state.

          You use the same 4-5 skills for the duration of the whole game (probably, first 10 hours at least), enemies are the same and there is a very small number of enemy types and they never end.