• dellish@lemmy.world
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    3 days ago

    Bungie certainly was a massive difference. Playing Halos 1, 2 & 3 you can tell you are playing a game made as a passion project. They are games where everyone involved cared about the final product and went above and beyond to make something great. Big games these days from studios such as Microslop or Blizzard/Activision feel more like games made by committee for no-one in particular. Halo Infinite Was especially painful for me personally because I grew up playing those games and the gunplay felt really good - unfortunately the rest of the game was poorly thought out or half-assed. It could have been great, but they fucked it up.