Do you think it is likely that we will start to see Large Language Models integrated in to major video games? If so, are there some examples within gaming already?

  • magic_lobster_party@fedia.io
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    7 hours ago

    A good fit would be random background NPCs. For example, pedestrians in a GTA like game. Can potentially increase the variety in the things they can say, and maybe even talk about things the player has just done.