Hi all,

I recently installed Debian 12 on my Lenovo Legion 5 Pro, and am using the GNOME desktop (x11). From time to time I play a game called survev.io . It’s a browser battle royale game, not hard on graphics.

I have an Nvidia rtx3060 and have the proper drivers installed. I checked using nvidia-smi and Firefox is using the Nvidia gpu.

The issue is that the game runs smoothly until I press a button or move the mouse. Then the framerate decreases significantly and it becomes unplayable.

I already tweaked the following settings in Firefox to no avail:

  • gfx.webrender.all = True
  • enabled hardware acceleration
  • layers.acceleration.force-enabled = TRUE
  • gfx.x11-egl.force-enabled = true

And now I’m out of ideas. The game itself isn’t too important to me, but other browser games do the same, so it’s a wider issue I want to solve.

Any ideas on how to resolve this?

  • data1701d (He/Him)@startrek.website
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    22 hours ago

    Maybe your GPU is set to a low power mode? I wonder if something like CoreCtrl might help you.

    I don’t have this problem on my Debian 12 machines, which both use this browser on XFCE, but they have AMD graphics. Then again, I don’t online game that often, but when I have, I don’t recall any problems.

  • Daniel Quinn@lemmy.ca
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    1 day ago

    The version of Firefox that ships with Debian is quite old if I recall. You might want to try installing it either as a flatpak or as a separate apt repo from Mozilla directly to see if that solves it.

    • data1701d (He/Him)@startrek.website
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      22 hours ago

      Not necessarily. It’s currently on the latest ESR version. I use the repo version on my laptop (stable) and testing and don’t have this problem.

      In recent years, Debian has gotten a lot better about keeping stuff on the current ESR version.

  • Synapse@lemmy.world
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    1 day ago

    Have you tried running in a Wayland session if you have the same issue ? I am not so sure, but I think GPU acceleration is only really working with Firefox in Wayland. Also, check which version of the Nvidia driver you have, maybe there is something newer you can use from the backports repository.

    • sykaster@feddit.nlOP
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      1 day ago

      I don’t have experience with wayland yet, so I’ll need to check if it’s available on my installation. Do you now how I can run Firefox in wayland?

      The drivers are the latest officially supported Debian ones, they should not be the main issue here. But I can give it a look, thanks!

      • Domi@lemmy.secnd.me
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        1 day ago

        As of version 121, Firefox defaults to Wayland if your session is running Wayland.

        Might want to try in a fresh profile since you made config changes.

        • sykaster@feddit.nlOP
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          1 day ago

          I checked in about:support and Firefox is using x11, so maybe wayland isn’t installed

          • Domi@lemmy.secnd.me
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            1 day ago

            Your entire session has to run in Wayland, you can’t only run Firefox in Wayland.

            Can you run echo $XDG_SESSION_TYPE in your terminal? Does it say x11 or wayland?

            • sykaster@feddit.nlOP
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              1 day ago

              It’s x11, when I check my desktop environments I only have gnome and gnome classic

                • sykaster@feddit.nlOP
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                  1 day ago

                  It seems indeed the nvidia drivers disable wayland. I played around in Firefox settings a bit more and a setting around input delay seems to have fixed it for now. I hope it stays that way. If not, I’ll migrate to chromium

  • vegetvs@kbin.earth
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    1 day ago

    This comment won’t fix it for you, but I can definitely relate to what you’re saying. I’ve spent so much time optimizing my web games in a way that they run more-or-less consistently the same in any modern browser, it was probably as much work as it was put in the games themselves. I do maintain my own engine, so I was aware of the cost.

    The thing is, now Firefox is officially one of the last browsers employing their own rendering engine. The other one is probably Safari. I’m not aware of any others that do that. All other major browsers are using Chromium under the hood, and we know how this industry ruthlessly optimizes things for popularity. I won’t delve into how many software layers of responsibility are involved in playing a video game in a web browser. My point is, if something is “passable” for a couple popular browsers, very few people will bother with checking why the less popular ones might have some sub-par performance.

  • makingStuffForFun@lemmy.ml
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    1 day ago

    That is interesting. Tried on my Samsung S21 on Firefox mobile, and it’s butter smooth.

    Is it like that on other browsers?

  • thefool@sh.itjust.works
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    1 day ago

    I should make a separate post for this, but I find Firefox performance is terrible on all my machines when watching YouTube.

    I have a 2013 Macbook Pro running KDE Neon, a PC with a Ryzen 5 3200+Nvidia 3070 running Mint, and a Pixel 8. YouTube plays badly on the first two, stuttering and impossible to seek backwards and forwards. I solved this by running a different browser, where none of those problems exist

    On my phone, when I play a video, the video itself is smooth, but I get popping sounds over Bluetooth every few seconds. Problem solved by running Chrome. In the phone case, this started happening a few months ago