Just played Another Crusade, a Mexican-made turn-based action RPG that’s quite addictive.
But wait… how can an RPG be both action and turn-based?
Here’s how: you choose your moves like any turn-based game, but then time your button presses to boost attacks or block incoming damage. It’s all about rhythm and precision layered onto traditional combat.
There’s also light platforming woven in, and it’s all presented in an isometric style that feels retro—but not in the usual pixel-art way. Honestly, it reminds me more of those charming, quirky iPhone games from the late 2000s. And I mean that as a compliment.
Playing this game, it’s a bit of an oddity. But it’s got personality. I’m hooked.
Legally distinct Super Mario RPG, eh.
Good thing this one never took off with how litigious Nintendo’s been lately.
You know what’s wild? Until yesterday, I had never known that this was how Super Mario RPG was played. I never owned a SNES. Growing up, I was into SEGA and PC.
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