I don’t care much about RT but the reason they’ve decided to do RT implementation mandatory is quite good and revolutionary and I can’t wait to see it in action. Using RT for pixel perfect hitboxes? Sign me in!
“And now, it has been revealed that the game will use ray tracing (RT) not only to enhance visuals but also to offer key gameplay improvements, such as better hit detection and the ability to distinguish materials in a bid to make the game more immersive.”
Yes, caching was disabled. Done again in reverse order, no time for the USB stick to cool down as I’ve popped it right into another device when it finished on the one before. And yes, the same USB stick I’ve tested with before.
single 4.4GB video file
it just finished, 4h for 40GB (6 files)
Still going…
Now down to 9MB/s and still going down
EDIT: 12 min later…
For sanity check I’ve tried.
Bus 004 Device 004
and it’s USB 3.0 as it should be.
Also I’ve disabled caching and I’m now copying 6 video files at only just 15MB/s (and it’s slowing down, byt the time I went to make screenshot for this post it dropped again). And it’s quite a bit slower than on Windows still.
Does not work either