Software engineer (video games). Likes dogs, DJing + EDM, running, electronics and loud bangs in Reservoir.

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Joined 2 years ago
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Cake day: June 11th, 2023

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  • I really hope they come up with some kind of certification system for games targeting Steam consoles, in the same way Microsoft/Sony/Nintendo do. All the boring stuff like making sure controllers connect and disconnect gracefully, the console can be slept/woken at any point in gameplay without bugs, consistent language/UX etc. That stuff goes a long way to making things “just work” on a platform. IMHO it’s the one edge console still has over PC gaming. Even if it was an optional certification, it would give players some decent guidance as to what will work well.








  • I backed the Kickstarter, and oh wow did I get my money’s worth! I genuinely wasn’t expecting them to finish, and that’s fine - I was there for the support and the ride, however it turned out.

    It’s been so long since I originally backed the project that I’m not really that interested in playing it any more, but I’m happy for them that they got it over the line… well, most of it.

    Like many Kickstarters they promised a lot without realising just how difficult or expensive it would be. There’s still a lot of deliverables ahead for them, but they’ve been pretty open about running out of money and operating on pure good will at this point, and I can’t say I blame them with over a decade of their lives poured into it.

    I hope it does well for them!