Oh, double post but I also remembered there was a band in the mid 2010s called Jawbreaker Reunion. I imagine a lot of fans of Jawbreaker did a double take when they saw signs for like “Jawbreaker Reunion tonight!”
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I’m told the band No Men were originally going to call themselves Aerosmith 2, but decided against it
jjjalljs@ttrpg.networkto Asklemmy@lemmy.ml•If americans come to germany and act like german public Transport is the best, how frickin bad is american public Transport?11·22 days agoOutside of like NYC you have a car. It’s a bad system economically, ecologically, and socially, but many people are kind of stupid and reactionary. You show them how putting in a bike lane and adding a bus stop will lower car traffic, improve air quality, and increase economic activity and they just go “no because I feel so”. Or, “one time I had to move a refrigerator so we need to prioritize large privately owned vehicles”.
jjjalljs@ttrpg.networkto Asklemmy@lemmy.ml•Do gamers actually like the look of gaming computers and accessories?49·25 days agoI would prefer basic, subtle, black. I don’t want rainbows and lights. I’m very function over form.
I’d also rather play a game on medium settings where it runs flawlessly and doesn’t make the fans go hard, than at high settings with worse performance.
jjjalljs@ttrpg.networkto Privacy@lemmy.ml•Challenges meeting new people without an Instagram account241·29 days agoIs this an age thing? I’m about 40 and I never had instagram, barely used facebook, and didn’t use any others really. I don’t think I’ve ever had a problem where someone backed out because I didn’t have instagram. But I also don’t have a big group of casual friends, and maybe that would be harder.
Discord sucks, but I’ve noticed a lot of social groups use it. A couple meetups I go to all use it for communication. Maybe that’s more bearable than instagram?
Dislike:
- poor search engine results
- relatively small
I want it to get to a level where you find the good stuff reddit used to have. Like niche hobbies, detailed analysis, etc.
I’m doing my part, I guess
jjjalljs@ttrpg.networkto Nowhere Else To Share@sh.itjust.works•Calling All Who Are Interested To A New Community For Discussions on Wealth Inequality3·1 month agoIt seems odd that if I’m suddenly twice as productive, I’m neither paid twice as much nor working half the hours. Ownership keeping all the profits doesn’t seem fair or like a good idea for society as a whole.
That’s something to work on. You’re not immutable.
If you accept rejection with dignity, it’s not that big a deal. Don’t be a creeper. It’s not that embarrassing. And if your friend group is cruel about it, that’s good to know. They’d be assholes in that case, and you probably want to find out they’re assholes in a low stakes situation.
She could ask you out. But if you just wait you’re giving up your initiative. Use your agency.
…yes? That’s what you have to do. Maybe she says no. Maybe she says yes. Doing nothing definitely won’t get you anywhere.
I don’t think “every single problem … must be reduced down to an individual failing” is super common, but sure, some people refuse to recognize systemic problems. There are loads of people who say racism isn’t a problem, for example, and that’s bad. Kind of off topic from childhood development and people who refuse to admit fault when it is plausibly their fault. (And saying you’re late because there was traffic because the city refuses to build effective mass transit may be technically true in a sense, but it’s also kind of useless, maybe even counter productive, in the moment where everyone else is waiting for you. Leave earlier. Use the agency you have.)
A lot of people here seem stuck on the details of the metaphor instead of focusing on how some adults refuse to ever consider they are wrong or at fault, and that’s a real problem in the world. You probably know someone who never admits fault for anything. If they’re late, it’s because of traffic. If they lose in mario kart, it’s because the controller is bad. If they get lost, it’s because the GPS is hard to understand. Never their fault.
Oh yeah. Cars are bad on like every metric.
Socially they isolate people. You don’t interact with anyone when you’re driving except to get angry. The micro interactions you have on the train matter. Seeing people that aren’t just like you, also annoyed that the train is delayed, or just having a nice time with their kids, matters. More than makes up for when other people are annoying.
Economically they hurt. It’s much harder to just pop into an interesting looking shop when you’re cruising along at 40mph. All the space dedicated to parking could be used for other stuff- housing, commerce, communal space, whatever.
They make spaces less safe. Other than the direct impact (no pun intended) of people getting hit by cars, or crashing into stuff, a space that has steady foot traffic is generally safer. If everyone was in their car instead, you’d probably be alone on foot with no one to help if something happened.
They’re bad for the environment. Air pollution, micro plastics, whatever.
Drunk driving is way more dangerous than drunk “riding the train”.
The more non-car options are built out, the better it will be for people who need to drive for whatever reason.
Cars culture is trash and if we ever escape from it, it’s going to take years.
I don’t think I know anyone who’s cheated. But I also hang out with a lot of polyamorous people, where cheating is possible but I feel like is less common.
Huh. I don’t think I know anyone who cheats so I guess I got lucky. Your post is plausible
jjjalljs@ttrpg.networkto PC Gaming@lemmy.ca•Morrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old gameEnglish5·3 months agoThe level scaling in Oblivion and Skyrim are worse, true. It’s kind of impressive how bad an idea and execution the level scaling in Oblivion was. They place enemies based on your total level, so if you leveled up from non-combat skills then you’ll have a bad time. It makes exploring kind of pointless, because you’ll never find anything interesting. And then there were the bandits wearing thousands of GP worth of equipment mugging you for 100gp.
one of the original developers recently came out and said it was a huge mistake: https://www.rockpapershotgun.com/elder-scrolls-4-oblivions-level-scaling-was-a-mistake-says-designer-so-why-is-it-in-the-remaster
In morrowind, not much scales with you so it matters less. You can’t raise a skill above its stat, so you can kind of paint yourself into a corner with bad leveling. (Though I think you can use fortify-attribute to get around that at trainers)
jjjalljs@ttrpg.networkto PC Gaming@lemmy.ca•Morrowind modders continue to astound, add object physics with 'pure lua' to a 23-year old gameEnglish5·3 months agoMorrowind’s combat system is… if you’re feeling generous: weird. if you’re not: bad.
You click on an enemy and it rolls dice to see if you hit. Your chance to hit is determined by your skills and stats, and your fatigue. yes, fatigue. If you’ve been sprinting and your fatigue is empty, you’ll probably miss more. This combos badly with the glacial movement speed of the game.
You also want to hold the attack button a little longer to do more damage.
If you start with a good axe skill (like 50), you can often hold to attack and knock people over, then finish them off. You might want to set “always use best attack” to true in the options- weapons typically have like a few moves, but one is usually better.
The “bound weapon” spells are also good- they’re kind of cheap, and give you a high damage weapon that also boosts your skill by 10. There’s a merchant that sells a couple weapons that turn into bound weapons in Balmora.
Blocking is also just a dice roll. I think it’s better to just get a giant two-hander and kill them faster, but opinions differ.
Also fun: If you damage someone’s strength to 0, they can’t move. If you have a spear, your reach is probably longer than theirs. You can kill almost anything this way.
also, while i’m here, the native leveling system is bonkers. You gain levels when your major skills improve. You get three stat increases based on any skills that went up. You can get up to +5 for each stat increase. This is not retroactive. If you level up and pick a +2 in strength, that’s what you get. This creates some utterly bizarre incentives. People would pick skills they don’t want to use as their major skills so they can control leveling, and pay trainers to bump skills tied to stats they want to increase. It’s horrible. You can kind of ignore it, but you’ll be much weaker than you would be if you play into it.
jjjalljs@ttrpg.networkto Asklemmy@lemmy.ml•Getting super bored of most online/phone content, what do you do when you have a few minutes?3·3 months agogames? I found a civilization port for the phone and it sucked up a lot of time. Turn based so you can do it for a few minutes at a time: https://yairm210.itch.io/unciv
learn a language? duolingo and other apps are out there
Usually people talk about the pre tax cost.
I have a tinfoil hat theory that the taxes are kept like that to give people a recurring, low grade, anti-tax sentiment. There are a lot of crazy idiots that don’t want government to exist here, so by making people feel bad about paying taxes (instead of obscuring that by baking it into the listed price) they can win sympathy.