

This is likely not the case but I feel obligated to note that if you use Steam’s Proton and store games on an NTFS drive, its given me quirky problems in the past.


This is likely not the case but I feel obligated to note that if you use Steam’s Proton and store games on an NTFS drive, its given me quirky problems in the past.


What games are you into then?
I find when people don’t like any of what AAA has to offer, its usually because they’ve found a subgenre or niche that is extremely their jam, and the big budget games usually aren’t aiming at that market.


I enjoyed Journey and I don’t mean to cast it in a bad light, but I think a lot of it is about the ‘era’ its from.
It released when there really wasn’t a lot of indie games on the consoles and most people really only played games from the AAA lineup. So for many players it was a unique high quality ‘indiefied’ experience that didn’t rely on classic tutorials, voice acting, or whatever.
If you had played nontraditional storytelling games from that time or played Journey much later, it may not have the same impact.


I find this tends to happen as your gaming tastes age over time. You start to find what you really like and then fall into a niche where you start to know the space really well and then all these big game marketing hype cycles just become noise.


If I may ask, which aspect of it bothered (or bored) you?


I’ve found the ‘wait at least a week after release’ method has saved me a lot of money for this reason.
As I recall, most fast food places have a timer for how long people have been waiting in the drive thru line. This is tied to ‘performance’ metrics or whatever.
They have you pull around so you’re “out” of the drive thru line and not hurting their metrics.


A lot of people I know are struggling and I don’t know how to help them.
They have vaguely asked me for help but they all have difficult problems that I can’t do a whole lot about. I know its not necessarily my responsibility to fix things for them but I tend to have a ‘fix things’ mentality and I get stuck thinking about what I can possibly even do.


Depending on what you’re looking for in critique, Steam may not be a great place to get feedback. If you’re looking for just a handful of focus users, you’re better off uploading a game to itch.io and then asking people to try it via whatever relevant channels you’re looking at.
Steam is better for reviews. Though reviews are not aimed at the dev but aimed at potential buyers which is very different looking.
343/Microsoft should have let Bungie’s “ending” for Master Chief stay - Where chief saves earth but gets put into indefinite cryo as he is forever lost in space.
It would have put him full circle (as he was a superweapon waiting in cryo when the series started) and it would put him into a state not unlike the halos themselves, which I think was Bungie’s intent.
There are a lot of stories and things to explore within Halo’s universe and I would like to see more of those than bad-guy-of-the-week that Chief has to stop.