Lvxferre [he/him]

I have two chimps within, Laziness and Hyperactivity. They smoke cigs, drink yerba, fling shit at each other, and devour the face of anyone who gets close to either.

They also devour my dreams.

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Joined 2 years ago
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Cake day: January 12th, 2024

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  • I saw in a recent Youtube video that between web services and AI, Windows licencing is only about 10% of Microslop’s business.

    That’s correct. Here’s some data on Microsoft’s revenue:

    40%     Server Products and Cloud Services
    22%     Office Products and Cloud Services
    10%     Windows
     9%     Gaming
     7%     LinkedIn
     5%     Search and News Advertising
    

    IDK if that number is true, but it sure would explain how much they’ve put into user experience.

    It does but it’s really short-sighted from MS’s part. Sure, Windows might be only 10% of its business, but the other 90% heavily rely on it. Or rather on Windows being a monopoly on desktop OSes; without that people Windows servers, Office and MS “cloud services” (basically: we shit on your computer so much you need to use ours) wouldn’t see the light of the day.








  • I’m aware that compression rates are a trade-off between space and processing time, and that there’s some balance to be had. However, I don’t see this balance from plenty commercial games; what I see instead is disregard.

    Here’s a made up example. Suppose you have a choice between compressing a game:

    • to 10 GiB, and it takes 2min to unpack it in a certain machine
    • to 3 GiB, and it takes 8min to unpack it in a certain machine

    FitGirl will consistently pick the later option. And it would be fine if devs picked the former, or a middle ground… but they don’t. Instead, often you get a 10 GiB file that takes 10 min to unpack, the worst of both worlds.

    And it isn’t just a matter of the compression algorithm. The developers also have the freedom to choose how they split files; but they often create 9001 files the size of an ant, that is going to hurt decompression times. (Paradox Interactive, I’m looking at you.)

    Tagging @fiestorra@discuss.tchncs.de, as it addresses what they said too.