Just some IT guy

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Joined 2 years ago
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Cake day: June 12th, 2023

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  • How about instead of the very obviously paid for (in one was or another) ‘professional’ critic scores you look at the user scores? Because very apparently the players have a very clear opinion about whether or not the game is good (also reflected in sales numbers).

    Now I haven’t played the game and I never had any intention to, I also haven’t played any other Dragon Age game but from the player reviews I’ve seen the game:

    • deviated too much from previous Dragon Age themes, in the process (allegedly) massively disrespecting characters
    • had highly repetetive gameplay
    • too limited player choices (often critizised: no way to kill/kick out companions up until the very final unlike how in bg3 you can just flat out kill your potential companions if you so wish to)
    • incompetent (ally) AI masked by invulnerability and high HP pools (plenty of video proof here) -and as the cherry on top: a very thorough venture into gender politics implying that said politics were more deserving of dev time than the above issues

  • I’ll try to summarize:

    • Gitea is managed by a For-Profit that apparently popped out of nowhere -> profit motive conflicts directly with FOSS and since the corp isn’t well known it must be assumed acquisition was solely to make money
    • Gitea now requires Copyright attribution, meaning if you push code to Gitea in an existing file it ain’t your code anymore -> omega level oof for a FOSS project because this essentially kills any upstream contributing (as seen by Forgejo deciding to stop their contributions)
    • This Cloud Service being offered when Self-Hosting Gitea is really easy, again -> profit motive conflicts with FOSS but now on steroids because a “core” feature of their service will limit their ability to make more money