

A $900 price tag would make it cheaper than a ps5 pro after 2 years due to needing ps+. It’s likely very attractive vs a next gen console with tiny library as well.


A $900 price tag would make it cheaper than a ps5 pro after 2 years due to needing ps+. It’s likely very attractive vs a next gen console with tiny library as well.


I’ve played through everything with cheats, and the last missions of the expansion were crazy with effectively immortal heroes.


8 wouldn’t say it’s hands off, it’s just indirect. Babysitting wizards or the warrior that decided to fight the world is a big part of the game.


This is still a fun game to play, I’ve had several copies over the years. The sequel is absolute garbage unfortunately. It plays more like sim city than an RTS. There’s a good balance of scenarios to play, and many are quite fun. There are several very difficult end game scenarios I’ve never managed to beat.
Congress gave the president the power to wage an unlimited amount of war so long as troops are removed by the 90 day mark. Even then if troops are gone before the court rules, it doesn’t matter either, as was ruled under Clinton.
I see said the blind man, as he picked up the hammer and saw.


I doubt it. Wow is still a massive cash cow. The other franchises also haven’t been mined of all potential value either.
For food safety standards probably. For an otherwise healthy person it’s probably good enough.


You can sell keys, but it’s still part of the steam ecosystem, so you can’t sell in game purchases without using steam as the processor.


It’s still the steam ecosystem when you sell steam keys. Why should a game be able to use steam to distribute their game that they sell for a free or reduced price then sell micro transactions without paying steam? If you don’t want to pay steam a cut don’t use their store or distribution.


By what definition is the 30% cut high? It’s the same percentage for Apple, Google, and Steam. Brick and mortar is generally around 50%. Amazon is a large range, but 30% is roughly average or even low. eBay charges less, but doesn’t do anything other than facilitate the transaction. Epic charges less to small developers, but that’s also mostly marketing.


It’s not about the epic store being a success. It’s about getting fortnite on steam with little to no fees being paid to steam. Just like the lawsuit against apple.


I think we need more of everything else (except Linux and Star Trek) rather than less politics.


Department of feeding and testing kids.


At a minimum it should be popular enough to be a good reference machine for indie and AA developers to ensure good performance.


There’s plenty of games that you could say the same about that didn’t get the traction. It’s still a hit based industry. It’s not a knock against the game, it’s a reality of the industry.


The starter edition bundle is 11.99 us and the ultimate is 104.80 in USD. There’s basically 2 different types of DLCs in the paradox model. The core expansion type that is released every year or so and adds or fleshes out an area of the game, these are generally must haves and reasonably priced if you have played the game for a year(s) to mix it up. The second is smaller focused packs that add a faction or some extra flavor to a more minor mechanic. These are relatively expensive for what they offer, but aren’t always intended for everyone to buy.
If you are a hardcore completionist this model is bad for you, but if you can live with not having everything then it’s not terrible.


I think the big studios lost reality with what the gaming market is. It’s a hit based business, you need a level of volume that they’ve been backing off on. It’s not that the expedition 33 devs were so much better, they just happened to be the lucky ones that put out a solid game that got traction.


EA is great for small and medium sized studios to get games out that might be a bit more ambitious than they could manage with traditional models. The point of AAA is that they have the money to do big impressive things. They can already do focus groups and closed betas to get community feedback. The thing that might attract AAA attention is you could make a good amount without actually releasing anything.
Free multiplayer is a pretty good selling point either way.