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Joined 12 days ago
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Cake day: April 10th, 2025

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  • I… would also have thought this as well.

    Just have a player host their own instance, everyone connects to them, and have some kind of fallback system in place in case the host disconnects.

    Then, next step, make it so that once that basic framework is setup, maybe also have a basic host migration thing within an established group of players, basically ping everyone to everyone and pick the person who has the lowest average ping to everyone else as the host.

    I do not undertand at all why this game … needs a central server at all.

    It is described as an ‘online only’ game.

    I have not played it, but it seems like the levels are small, the default player count is 6, but a lot of the game is based on physics interactions…

    Closest comparison I can think of is fucking about on GMod with 6 people, which you could probably pull off with your own self hosted instance, but a higher player count (which is apparently the main thrust of these mods that they say are anihilating their bandwidth) would need an actual dedicated server to avoid desync and lagging into oblivion.


  • https://www.pcgamer.com/games/horror/after-repo-kinda-blew-up-its-developer-asks-the-community-for-advice-on-how-to-make-matchmaking-lobbies/

    They are apparently a small dev team and … this is their first multiplayer game, ever.

    So cutting them some slack is I think warranted.

    They say they are considering making matchmaking lobbies as a feature… by which they presumably mean some kind of private servers?

    I really don’t know, ‘matchmaking lobby’ is an extremely broad term that could mean basically anything from self hosted servers… to rentable/configurable dedicated servers… ???

    Apparently right now it is all centrally piped into their own servers, and is reliant on Steam invites to actually get people together into a session.

    They say they are worries that if they add ‘matchmaking lobbies’, that introduces the problem of hackers… and to solve hackers, they would need an anticheat, which would break mods.

    I… do not understand how that makes sense, there have been many multiplayer games with both mods and anticheat.

    You could go with a less intrusive AC like VAC… it does work on many non source engine games, though I don’t know what the liscensing costs would be… and then just integrate mods into the steam workshop?

    Or some other AC solution, and have some other method of basically submitting mods for some kind of review and standardization with the AC… and then just also have an option for AC-off servers, so you could test your wip mods?

    I guess we really have gotten to the point where modern devs just actually cannot fathom how mods and AC could work together.


  • Every ‘goal’ my family gave me and then forced me into pursuing?

    Sure, they praised me when I accomplished those things.

    Every goal I actually chose for myself, and achieved?

    At best, absolutely no help of any kind when I’d ask them for help, general constant dissuasion and negging, and then after I achieve those goals, massive, massive passive aggressive jealously and constant belittling.

    I now live several states away, don’t communicate with them, and have finally been able to establish a sense of self, and self-esteem, based around my own assesment of what are good traits and goals, instead of basing them on trying to please incompetent bullies.

    If your goals are, as you say in another post, learning how to make a vidro game, learning to draw, learning basic programming/web design…

    These are literally all goals that pretty much most people with sufficient spare time and diligence could figure out the basics of and even become decently competent at with a few years of time… not even in a formal education setting, though that could likely help.

    Your goals are extremely reasonable, your family is being ridiculous.

    Are you guaranteed to become wealthy via pursuit of these goals? No, of course not.

    But you aren’t guaranteed that in most other careers or lines of work either.

    If you don’t already have gobs of money and/or influential connections… chances are, you never will.

    Unless you are like abadoning a fairly solid career path that you’re already significantly time/money invested in, and just completely abandoning all means of keeping yourself able to eat and sleep indoors for the full time pursuit of hobbies…

    Then no, there’s nothing wrong with wanting to learn more skills.