

I’m pretty sure that’s what they’re doing
4 years between TW1, TW2 and TW3, and it’s been 10 years since TW3 (not counting expansions and CP2077)
And with Cyberpunk 2077, they made something different


I’m pretty sure that’s what they’re doing
4 years between TW1, TW2 and TW3, and it’s been 10 years since TW3 (not counting expansions and CP2077)
And with Cyberpunk 2077, they made something different
Honestly, Hellbender is badass
Bender would be too
Or even Hell
And I don’t understand why people call social media posts “memes”
There, we both must be fun at parties
Spider-Man 2 I believe, Dr Octopus throwing a car at you can be scary
SFW version of trauma (“There’s Something About Mary”, zipper scene)



Nintendo are toxic in general, not just IP, they’re even worse than Sony. Those 2 and Apple are brands that are an instant no-go for me.


I haven’t played this game (or the first one), but it feels like the kind of game (metroidvania) that would attract completionists (and speedrunners)


Sadly yes, I’ve seen so many people ruin their fun/appreciation of a game because they “needed” to 100% the game


I will not disagree with that, but it’s painful when Bethesda games are enjoyed for the gameplay and not the RPG/narrative/quest elements
Well, I had fun with Anthem’s gameplay so I understand


i had more fun in starfield

I don’t know about the last part (and why someone downvoted your comment), I feel like waiting too much between games only end up in disappointment, and different people working on the new one.
I’m pretty sure that a 30-hour Mass Effect 4 on Unreal Engine 3 and released in 2015 would have been better than Andromeda, and I have no hope for a future ME4 now.
I still trust CDPR, despite CP2077 marketing/PR release, and I don’t think they’ll follow the AC/CoD rhythm of one game every year (or even 2 years) for each franchise. With the right teams and management they could alternate between Cyberpunk (or a new IP after the second one) and The Witcher every 2 years