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Cake day: June 23rd, 2020

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  • To be fair trial and error and RNG are just par for the course with classic roguelikes, but learning how to manage all that is part of the appeal. Nethack and Dungeon Crawl Stone Soup are probably the two best-supported old classic roguelikes out there. Honorable mentions for Dwarf Fortress, which basically abandoned its roguelike mode in favor of a fortress simulator, and UnReal world, which is a weird outdoor primitive survival game that’s a testament to one man’s obsession.

    There are also more modern offerings like Tales of Maj’Eyal, Caves of QUD, and Dungeons of Dredmor that are fully faithful roguelikes with either more modern graphics or QOL upgrades.


  • Started playing Spelunky HD again the other day, the sequel is better but the original is still fun to revisit.

    Morrowind and Fallout: New Vegas sometimes. I’ve tried playing the original two Fallout games but I keep bouncing off the first hour or two.

    Some Guilty Gear XX AC+R with a friend – we would love to play some old Tekken games too but we’re both on PC so Tekken 7 is the oldest available.

    Every once in a while I’ll play some Sacrifice, such an amazing game that’s dying for a remaster.







  • I think the biggest fundamental concept for any computer regardless of operating system is filesystem hierarchy. The concept of nested folders is core to using a personal computer, but for the last two decades UI/X teams have done everything in their power to obscure and abstract it away. Many younger people conceptualize the storage on their device as just an amorphous blob that apps manage autonomously. Windows is starting to go this way as well with OneDrive being sold as the way to manage all your data, but on Linux the file system is still king.

    Your mom is presumably old enough to have some experience with desktop PCs, so hopefully that basic hurdle is already cleared. And honestly once someone is at that level of base competence, along with basic interface concepts like how to use a mouse and keyboard, clicking on icons, use of a web browser etc, with the right distro you really don’t need to explain much else. There might be a few quirks of the UI to explain depending on what you choose, but most of that can be handled by just watching them use the computer for a bit, and/or asking them to give you a list of questions and annoyances after they use it for a few days.

    The biggest difference is one that most “I just want it to work” users will actually love, and that’s relearning how to install software. Having one central location to install verified software from is a change from the wild west of downloading installers from the internet, but it shouldn’t be a difficult transition. Most people these days don’t even install software beyond maybe Zoom, so you can probably get away with just installing any third party software they need in the initial setup.

    I recommend an immutable distro like Fedora Silverblue, at least if a) you’re setting it up and are reasonably technical, and b) you don’t want to go over and help them fix stuff often. I set my mom’s laptop up with it 4+ years ago and she’s only had one problem since then.













  • The Bioshock games are the most popular and least good of their spiritual franchise. Prey (2017) and System Shock 1 and 2 are all fantastic games. For story SS1 is my favorite, while Prey has the most developed gameplay (perhaps obviously given the release date). I still haven’t played more than a couple hours of SS2, but it’s a classic on the level of Deus Ex.

    SS1 also has the distinction of being possibly the most influential game ever made. It’s bonkers how many systems and ideas it was the first to explore or use. A very faithful remake came out recently, with one for SS2 under development.