cm0002@piefed.world to PC Gaming@lemmy.caEnglish · 3 days agoBorderlands 4 launches to 'mostly negative' reviews on Steam thanks to widespread performance problems and crasheswww.pcgamer.comexternal-linkmessage-square39linkfedilinkarrow-up1174arrow-down11
arrow-up1173arrow-down1external-linkBorderlands 4 launches to 'mostly negative' reviews on Steam thanks to widespread performance problems and crasheswww.pcgamer.comcm0002@piefed.world to PC Gaming@lemmy.caEnglish · 3 days agomessage-square39linkfedilink
minus-squareFauxLiving@lemmy.worldlinkfedilinkEnglisharrow-up2·3 days agoAh, I didn’t RTFM completely. I just read a snippet that mentioned the NGX updater and misunderstood the context. I’ll give it a shot, thanks.
minus-squareMalix@sopuli.xyzlinkfedilinkEnglisharrow-up2·3 days agotbh, I did the exact same thing, but came across that documentation today and realized my error… :P hope it works!
minus-squareFauxLiving@lemmy.worldlinkfedilinkEnglisharrow-up3·3 days agoSo many envs and no central documentation makes it hard to handle for everyone.
minus-squareMalix@sopuli.xyzlinkfedilinkEnglisharrow-up2·3 days agoit gets weird when there’s multiple software layers. each one has their own env’s, dxvk, proton, nvidia, and then there’s the few random 3rd party ones (eg. libmimalloc if you want to tinker with memory allocation options) it gets messy.
Ah, I didn’t RTFM completely. I just read a snippet that mentioned the NGX updater and misunderstood the context.
I’ll give it a shot, thanks.
tbh, I did the exact same thing, but came across that documentation today and realized my error… :P
hope it works!
So many envs and no central documentation makes it hard to handle for everyone.
it gets weird when there’s multiple software layers. each one has their own env’s, dxvk, proton, nvidia, and then there’s the few random 3rd party ones (eg. libmimalloc if you want to tinker with memory allocation options)
it gets messy.