• C4551E@lemmy.blahaj.zone
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    1 day ago

    they still have a lot of stuff on steam i’d purchase if they weren’t still trying to get $70 for 5-10 y/o games

    • BlameTheAntifa@lemmy.world
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      22 hours ago

      Even on sale their second-run PC releases are more expensive than what I would normally tolerate for a new full game. Then there is Stellar Blade, which is also infected with Denuvo malware. They could be doing much better.

  • rc__buggy@sh.itjust.works
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    1 day ago

    And that’s why Gabe has a new yacht with a fuckin’ submarine.

    Goddamn money printer he’s got there. No hate, I just can’t believe the platform that we had to install to play Counter Strike (1.6?) has become the juggernaut it has.

    • BaroqueInMind@piefed.social
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      1 day ago

      Likely almost negligible because most people didn’t care, with the exception of the vocal minority on the internet. Most average people make a new social media account a few times a year and wouldn’t think twice to trivially make another throwaway account just to play their new game.

    • thingsiplay@beehaw.org
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      1 day ago

      Wait what? I thought Sony games on Playstation (Edit: Steam) all require a Playstation account. So this is no longer the case? How long has it been and did I sleep under a rock?

  • thingsiplay@beehaw.org
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    1 day ago

    Can’t wait for the Playstation store and then Sony comparing how much money they make there. I would be fine with timed exclusivity to their store, but all their games should come to Steam. Without an account requirement or store front on top of it. Then Sony would get my money too.

    • eleijeep@piefed.social
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      1 day ago

      This $1.2b in Steam sales is cumulative since around August 2020, so a period of just over 5 years. We can say $240m per year on average.

      Their last annual financial statement said that they made $2.8b profit for the year ending March 2025 from their “Games and Network Services” division, so subtracting the ~$240m of Steam sales would leave about $2.56b from PS5 and PSN sales.

      That’s about 90% PS to 10% Steam. It’s a nice extra market for them, but it’s not make or break.

      • thingsiplay@beehaw.org
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        1 day ago

        Money is money. Especially if its only porting over an existing game, that does not require too much money for, as it is in an engine made for this anyway. And it shows there is potential for grows. I don’t know about the numbers you just throw in, and how it compares in reality. So not commenting on that. Also the GAmes and Network Services, are these only Sony releases or are there third party games included?

        But what we do know is, that some games like Helldivers 2 are far more successful than some other games they have. If the games were put day one on Steam besides the Playstation release, and without requiring Playstation account on first day, it would probably have made more money.

        I wouldn’t dismiss this as just “nice extra market”. Otherwise why would Sony give up the exclusivity of their first party titles? Steam grows rapidly and is already bigger than the Playstation 5 user base will ever be.