I don’t think it’ll live up to the hype but it’ll still be a great game.

  • Contramuffin@lemmy.world
    link
    fedilink
    English
    arrow-up
    18
    ·
    12 days ago

    I don’t like feeding the hype beast. The same thing happened with Cyberpunk, where there was no physical way that the game could have met the hype.

    I expect Silksong to just be another Hollow Knight, and that’s good enough for me

    • sorrybookbroke@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      1
      ·
      edit-2
      12 days ago

      They did also lie about it in many ways. On release, cyberpunk was nothing like what they promised continually.

      Silksong, however, has had exactly no information outside a small demo, a trailer, some art, and now 6 small clips and images.

      I don’t know what to expect from silksong and that makes me happy. The hype train has set up a bigger world, new movement, and a few fun looking blss fights. I’m sure they can deliver on that

      • overload@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        10 days ago

        Same here. Give me some unique movement and platforming mechanics, an expanded world, and fun boss fights that make use of the platform and combat challenges that come about as a result of those new mechanics, and Silksong will be a hit for me. Looking forward to more of their OST, presuming Christopher Larkin is doing it again.

    • Sturgist@lemmy.ca
      link
      fedilink
      English
      arrow-up
      4
      ·
      12 days ago

      Another great example of hype-train beastmode is No Man’s Sky. By the time it came out people were talking about it like they’d be plugged into the matrix. That’s the last time I let myself be carried away even slightly by hype. I was super pessimistic about NMS compared to what my friends and people online were expecting. I was still grossly disappointed.
      By the time CP77 was getting ready to release I figured it would be a bare bones looter shooter, bugged to all fuck, with a story duct taped to it’s carcass. Essentially DOA. So I was actually pleasantly surprised when it was a quite fleshed out FPS RPGish shooter with the storyline woven solidly through. Still bugged to all fuck though.