“Falsehood flies, and truth comes limping after it, so that when men come to be undeceived, it is too late; the jest is over, and the tale hath had its effect: […] like a physician, who hath found out an infallible medicine, after the patient is dead.” —Jonathan Swift

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Joined 2 years ago
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Cake day: July 25th, 2024

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  • > “sounds like someone trying to push their preferred language onto others.”

    > didn’t even name Rust in the first comment

    I literally only talked about Rust when someone else mentioned it, because I’m not specifically talking about Rust.

    Whereas yes, Rust is relevant to the Linux kernel for obvious reasons (matching C’s speed and being easily interoperable with it), I said “a modern language” because I’m talking generally about the use of old, unsafe languages and major exploits surrounding problems that modern languages fix cropping up every 5 seconds.

    I’m not going to police my own tone about what are clearly negligent engineering practices. SWE should be treated with the same level of scrutiny as other engineering fields when its poor, outdated practices are constantly causing accelerating worldwide damage.



  • I mean yes, I do, given safe Rust inherently fixes seemingly every exploit listed in this article:

    • RCE from integer overflow (not possible by default in Rust, CVSS 9.0)
    • RCE from a race condition (not possible in safe Rust, CVSS 9.0)
    • An exploit of a buffer copy
    • An out-of-bounds write leading to local privilege escalation
    • Using an uninitialized resource
    • TCP query stack buffer overflow leading to local privilege escalation

    I feel like it’s the 1960s and I’m being told “we get it, you like seatbelts”.


    Edit: Sorry, re: the first one. I was misremembering based on a mix of a few things (see below). It does this in debug mode (which in itself is good to have), and it won’t compile if it can detect an overflow statically, but it’s not checking over/underflow at runtime by default. It can do this if you want it to, but that’s an inherent speed penalty from C. I was thinking of Swift, which does automatically detect integer under/overflow at runtime unless you explicitly tell it not to on a per-operator basis.

    In the spirit of not making you “trust me bro” since I was so wrong about the integer under/overflow one, here’s Rust’s overview of how safe Rust guarantees against data races.











  • So you’ve moved the goalposts from “that’s not just participation, it’s [things that participation entails]” to “well this doesn’t apply unless you need it to exist”*. GN needs a major platform like YouTube to actually reach an audience.

    * By the way, the comic is illustrating a man with a car that’s seemingly from the 1920s or 30s, so there goes that tenuous argument.





  • before hearing about it

    while* hearing about it. The only introduction is a bulleted list of what the project is and isn’t that Liam copy–pasted from their docs. Nothing about any anticipation; nothing about how long it had been in the works; nothing about the authors; no link to a release blog or previous story discussing it in any way; nothing about finally being in a playable state/anything related to the dev cycle. Liam talked about it like it popped into existence (true) and they were just hearing about it for the first time (true).

    Combined with what I said above, it’s just basic media literacy that I’m reading about a dead-end throwaway project.

    it’s deeply cynical

    I gave it a shot by reading the article, which was more than it deserved.


  • Yeah, “as expected”. The project showed up out of nowhere five days ago and is clearly vibe-coded to fuck and back. The talk of how “oh, it accelerated development, but we checked everything, we swear” is obvious bullshit like it is with basically all of these dime-a-dozen, dead-end slop projects that are showing up everywhere.

    No, it would not “just as readily have been an entirely human passion project”, because those take months to years, and you therefore hear about them organically as they’re in development; they don’t show up out of the aether to get a few paragraphs’ mention on an obscure Linux blog. Even from a statistical point of view, those passion projects are vanishingly few compared to the slop projects.