With that said, it suffers pretty hard from a problem inherent to the genre. The more you unlock the less fun it becomes. Unlike other survivor games, silver coins are very precious and you can unlock items way faster than you can unlock banishes. Ive also died countless times due to being stunlocked after a first hit. You can get knocked into other enemies with absolutely no way to recover depending on your momentum. Finally, items dont tell you what they do until you unlock them. Can waste silver early.
With all this said, I don’t regret my purchase. I’m having fun with it and there is still plenty of room for me to git gud.
FYI: once you have purchased 40 unlocks you can get the “Toggler” which lets you toggle off any of the weapons/times/items you have unlocked so that they don’t drop in a run. It doesn’t let you toggle off the starting items, but it lets you narrow the field drastically if you are aiming for a particular build.
I agree with pretty much everything you’ve said. After a couple hours I’ve kinda decided the game isn’t for me. I usually really enjoy survivor-likes (is that the right term?) but this one isn’t really for me. I think its hype is kinda overblown simply for the humor in the game and less so the quality of the mechanics. If you haven’t played Halls of Torment before I highly suggest that game. Has a lot more build variety imo, with a better unlock system and a better game loop.
Nice to see someone mention that one. I really grabbed onto it after vampire survivors because it felt like the levels actually mattered. Not just memorizing (and later knowing) where the free upgrades were in survivors, but actually interacting with the level as if it had a story.
It kept me up way past my bedtime last night.
With that said, it suffers pretty hard from a problem inherent to the genre. The more you unlock the less fun it becomes. Unlike other survivor games, silver coins are very precious and you can unlock items way faster than you can unlock banishes. Ive also died countless times due to being stunlocked after a first hit. You can get knocked into other enemies with absolutely no way to recover depending on your momentum. Finally, items dont tell you what they do until you unlock them. Can waste silver early.
With all this said, I don’t regret my purchase. I’m having fun with it and there is still plenty of room for me to git gud.
FYI: once you have purchased 40 unlocks you can get the “Toggler” which lets you toggle off any of the weapons/times/items you have unlocked so that they don’t drop in a run. It doesn’t let you toggle off the starting items, but it lets you narrow the field drastically if you are aiming for a particular build.
I agree with pretty much everything you’ve said. After a couple hours I’ve kinda decided the game isn’t for me. I usually really enjoy survivor-likes (is that the right term?) but this one isn’t really for me. I think its hype is kinda overblown simply for the humor in the game and less so the quality of the mechanics. If you haven’t played Halls of Torment before I highly suggest that game. Has a lot more build variety imo, with a better unlock system and a better game loop.
Nice to see someone mention that one. I really grabbed onto it after vampire survivors because it felt like the levels actually mattered. Not just memorizing (and later knowing) where the free upgrades were in survivors, but actually interacting with the level as if it had a story.