• Soulifix@kbin.melroy.org
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    4 days ago

    Nintendo 5 years from now: “After suing multiple fan projects and intimidating them to cease projects, Nintendo admits that they were just fan projects”

    This is the company by the way that’s behind on the times of technology. Like, how long did it take them to adopt broadband technology on their consoles? The Wii?

    • cm0002@lemmy.world
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      4 days ago

      Like, how long did it take them to adopt broadband technology on their consoles? The Wii?

      As on addon or built-in? I know the GameCube had an Ethernet add-on and I think the N64 had a dialup addon (Would have been the fastest at the time for home users, nobody had home broadband on N64 release)

      The Wii was the first to have it built in

    • frezik@midwest.social
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      4 days ago

      Game Cube had a network adapter, but few games used it. It did let you do 8 player Mario Kart.

    • justOnePersistentKbinPlease@fedia.io
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      4 days ago

      They killed Splatoon’s grassroots Esport community thanks to them making a quick buck with splatoon 3, that promised a bunch of network functionality improvements that never materialized.

      So now, a game that used to have multiple small but growing international tournaments now has nothing. Hell, they used to have tournaments on the main stage at PAX East.

      • john89@lemmy.ca
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        14 hours ago

        that promised a bunch of network functionality improvements that never materialized.

        Holy fuck, why do the multi-billion dollar companies need to wait until their 3rd game to have decent netcode?

        Edit: And apparently even that wasn’t enough, because it “never materialized.”

      • BlackSwordD2@lemmy.world
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        3 days ago

        As one of the leaders in said community for the NA scene I wouldn’t lay the blame entirely on Splat3. Things were slowing down before then and a lot of the old guard were hanging up their hats.

        Networking left much to be desired, but we also started the grassroots on the Wii U after all.

        • justOnePersistentKbinPlease@fedia.io
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          3 days ago

          Fair, I have connections to a few that were fairly serious during 2, most of which were in tournies, one of those never bought 3, but the rest gave it a shot.

          The ripoff that is S3 seems to be nails in the proverbial coffin.

          • BlackSwordD2@lemmy.world
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            3 days ago

            Yeah the transition between games was hard. 1 to 2 was ok-ish as there was excitement on the switch. 2 to 3 was rough as the average comp player was between high school and college aged which had less disposable income to get the game right away. Not to mention each time was a hard reset on both maps and equipment that slowly rolled out over time made getting cohesive teams extra hard…

      • Lost_My_Mind@lemmy.world
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        3 days ago

        I never understood why they abandoned Splatoon 2. Like, I get that they have a new game, and that’s great, I guess…but why not support Splatoon 2 until Switch 2 comes out? I never bought the splatoon 3, because I JUST bought splatoon 2 like 2-3 years prior when it came out. You NEED online to play that game.

        So you’re paying $59.99 for the game, and then $20 a year for online. All for a game that exists in a time bubble. Once it’s time for the next game, fuck you. Buy the new game. Your old game means nothing.

        Well fuck you too Nintendo. I’ll just not buy Splatoon 3, and not pay for online anymore. How about that?

        • SteveNashFan@lemmy.world
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          4 days ago

          How they treated professional Melee and especially Project M was the moment I realized Nintendo was just another out-of-touch company. So many indie devs would kill for fans that passionate, let alone a modding scene that robust. Nintendo threw it all away.

          Edit: and that ignores the graveyard of fan games Nintendo has killed. AM2R, Pokémon Uranium…

          • TotalCourage007@lemm.ee
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            3 days ago

            Yeah this was my first moment also and largely why I will never pay for NSO+. How they treat the esport community is crazy.

            • john89@lemmy.ca
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              14 hours ago

              I recommend going the extra mile and no longer buying their hardware or software.

              Emulation is in a great state right now, and it’s only getting better. The fewer resources scummy companies like Nintendo have from sales, the fewer resources they’ll have to go after community products.

    • radix@lemmy.world
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      4 days ago

      Folks pointing out GCN/Wii internet abilities are missing that the experience was awful. Like sure, the guts of broadband were there, but actually playing a game with friends online was way more trouble than it was worth.

      So to your point, real online gaming was indeed way behind other consoles (IMHO).

      • MeekerThanBeaker@lemmy.world
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        4 days ago

        I stopped playing Mario Kart online with others on the Wii. Some players had set an infinite blue shells hack on. Just wasn’t fun to play. Complained to Nintendo and they replied like there was nothing they could do or something like that.

        • _____@lemm.ee
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          3 days ago

          on the bright side you could literally use their eShop to download games you don’t own if you had a hacked switch