• bruhSoulz@lemmy.ml
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    56 minutes ago

    Hot take, a very few games are actually worth the 100$ pricetag. The wrong studios believe their games are worth that much tho. I can see myself buying gta6 for 100 but id probably wait for a good sale lol

    • ampersandrew@lemmy.world
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      22 minutes ago

      I’ve definitely found games that I thought were worth $100, and they often refuse to even go as high as $70. Probably the only one that I thought was worth $100 and charged that much for it was Street Fighter 6.

  • mrfriki@lemmy.world
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    2 hours ago

    They can price them at €200 for all I care. I’ll only will buy them when they are at €20 anyway.

  • absquatulate@lemmy.world
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    4 hours ago

    I’m loving the balls on studios. Yesterday we had “experts” suggesting it might cost 100 bux, and today it’s already the beggining of a trend. And the game isn’t even out. In fact, we only have the trailer for the game and they’re already predicting prices.

    My prediction is yes, they’ll ask 100$ and more, and yes, people will pay it.

    But the nerve, I swear. “Yeah, our games have gotten sloppier every year. And yes, we fired tens of thousands solely for profit reasons. But line must go up, so you better start paying”

    • ZeroHora@lemmy.ml
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      2 hours ago

      My prediction is yes, they’ll ask 100$ and more, and yes, people will pay it.

      Well the game could be disastrous and sell poorly after the first week.

    • Frozengyro@lemmy.world
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      2 hours ago

      Do you really think people will buy it? I’ve played most of the GTAs, but I’m not about to spend 100 dollars on a video game.

      • L3ft_F13ld!@lemmy.dbzer0.com
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        42 minutes ago

        You’re clearly not the target audience. Every slightly popular game has its whales. Something as popular as GTA? They’ll sell it at $100 and laugh all the way to the bank.

  • rtxn@lemmy.world
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    6 hours ago

    some developers “hope” the next installment in the GTA franchise will be priced at $80–$100

    Management are NOT DEVELOPERS.

    Executives are NOT DEVELOPERS.

    Shareholders are NOT DEVELOPERS.

  • psx_crab@lemmy.zip
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    4 hours ago

    I’m not paying if its not below $30, why would i pay for $100? GTA 5 is already disappointing i’m pretty sure they chop even more thing up and make most content online only. $100 is already rm450 in my country and that’s almost 1/3 of minimum wages, I’ll continue to be stingy and spend my money on better stuff.

    They deserve piracy.

    • Kwozyman@lemmy.world
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      4 hours ago

      How is GTA5 disappointing? I remember playing it a couple of years after release and it still is one of the best open world games I ever played. Even now, more than 10 years since I played it, I remember the main characters and even some secondary ones and part of the story (even though I only played it once). If anything, I think the GTA5 model is what all “service” games should be – excellent story and single player campaign and…whatever that online thing is. Frankly, I’ve never touched the online part in GTA5 but I hear it’s quite successful.

      Regarding the price, I would personally probably pay a bit more for a really really good game. I don’t think the very good games selling for a premium are the problem, but the unfinished, reskinned and shitty games selling for 60-70. Like, how is Elden Ring released at the same price as Skull and Bones or FIFA <current-year>? Those should be 10-20 bucks, not the good games (assuming GTA6 will keep the quality bar up).

      • thermal_shock@lemmy.world
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        16 minutes ago

        can’t play online without hacks unfortunately. sad state of affairs. but overall, game wasn’t bad except for the money grab with sharkbucks

      • psx_crab@lemmy.zip
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        55 minutes ago

        I’m glad you enjoy it and my opinion of it doesn’t negate your feeling, however i should say i find the middle part of the story to be very bland and the ending is forgettable. We’re also sold on the idea of heist but we only have the grand total of 5, which again, i find it very forgettable and bland.

        In fact i still can remember a lot of San Andreas, but i can’t remember much about gta5.

        Not a big fan of the idea of spreading the story focus amongst the trio too, i think i’d enjoy more if it’s just focus on Franklin.

        The post game is also pretty empty, not much side story to do because they put their effort on online mode.

        Overall it’s a pretty mid game to me.

      • I Cast Fist@programming.dev
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        3 hours ago

        Frankly, I’ve never touched the online part in GTA5 but I hear it’s quite successful.

        The microtransactions kept a very steady flow of hundreds of millions of dollars per quarter to Rockstar, so yeah, it’s absurdly successful

  • PushButton@lemmy.world
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    6 hours ago

    I don’t even buy a game when it’s 70…

    At 80 there is no fucking way…

    90, are they crazy? Never!

    100? Lulz, go fuck yourself lunatic

    • OrgunDonor@lemmy.world
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      5 hours ago

      I think there is maybe 1 game that I would consider spending 100 for the base game. And that’s because I love the series and it is very much a long term game for me, Street Fighter.

      But that would be a very tough sell, it would have to be something really special to part with that much, even though I know I would get 1000s of hours out of it

      • MudMan@fedia.io
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        2 hours ago

        You already spend more than 100 for Street Fighter and always have. The full roster for SF6 is currently 100/110 bucks. Not counting MTX and extra cosmetics.

        Sure, you didn’t pay it all at once, but that’s no different than me buying SF2 and then Super SF2 the following year, each for seventy-ish bucks.

        • OrgunDonor@lemmy.world
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          1 hour ago

          While true, the base game is still only 60.

          If I had to spend an additional 40 for just the base game(not the 2 seasons of characters), that would be a much harder sell.

          • MudMan@fedia.io
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            1 hour ago

            Sure.

            And the natural conclusion of that is why have the up front charge at all. You do the 2XKO thing or the Multiversus thing and just let people play and charge for the characters. Of course that may mean being online for purchase authentication, right?

            I don’t like where that goes.

            I think SF in particular is pretty sure it can pull a decent chunk of cash up front and not impact sales too much, so that’s better for them, since they’re monetizing all the casual players, but sitll. It’s a dynamic that’s in play and I don’t like it.

            • OrgunDonor@lemmy.world
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              1 hour ago

              I think that’s missing a lot of the content. If SF6 was free to play, if wouldn’t have the single player portion. And would have had a couple of free characters.

              2XKO is going to launch with something like 9 characters(might be missing remembering the number), Maybe they add more before release but it is a tiny roster for a tag game.

              There is also massive changes between games, and they don’t disappear, so you can still have those tournaments. If it goes free to play, I feel like they kinda get stuck with the game and systems and no easy way to move onwards, with a bit of a PR nightmare(abandoning the game and all that).

              I feel like there is pros and cons to both methods, but don’t really think f2p Street Fighter is a good move. I do think sf7 whenever that is released will be another paid game, and will be more expensive upfront.

              • MudMan@fedia.io
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                22 minutes ago

                I do think fighting games are a special case because the DLC is so obvious that the seasonal microtransaction stuff is not as much of a focus.

                But hey, SF6 did add a battlepass, so… it’s moving in that direction. We’ll see.

  • ChojinDSL@discuss.tchncs.de
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    5 hours ago

    Playing lots of RPGs and Jrpgs has trained my Patience. I never buy a game at full price, regardless of how much I want it. I simply wait for a sale until it’s below 35 euro.

  • Professorozone@lemmy.world
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    5 hours ago

    People pay $1200 for an iPhone. I’m sure they’ll pay the $100 for a game. How? I’m not sure but they always seem to.

    Personally, I don’t but I am never the trend setter.

  • Dariusmiles2123@sh.itjust.works
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    5 hours ago

    It’s surprising that games are getting cheaper compared to the cost of living. If you take into consideration the fact that games are becoming more expensive to produce, I really don’t understand it.

    Gaming is way cheaper for me than it was during the ps2 or ps3 era.

  • Soulifix@kbin.melroy.org
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    6 hours ago

    “According to Matthew Ball’s The State of Video Gaming in 2025 presentation, first spotted by VGC, some developers “hope” the next installment in the GTA franchise will be priced at $80–$100, fully capitalizing on its status as the most anticipated game on the market. This increase, the report suggests, would allow studios to raise the price of their own new games by at least $10 to offset declining player numbers and inflation while justifying the change by pointing to GTA VI’s example.”

    Who the hell are the developers clamoring for this?

    No, what’s going to happen is that, with so many game sales happening every week, people are largely going to wait for the sales axe to come down on GTA VI until it’s affordable. The only people who’d happily buy GTA VI at that price point, are gullible FOMO-pearl-clutching “gamurs”, gaming “journalists”, benchmark nerds and egotistical Day-1 flaunters. That’s about it.

    The moment GTA VI hits a single sale, then most will jump on it.

    • Damage@feddit.it
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      3 hours ago

      I rarely spend more than 15 eurodollars on a game, but realistically for the average cough console cough player the difference between 60 and 80 is a few beers with your pals, and you spend way more time playing GTA than drinking those few beers.

    • nyctre@lemmy.world
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      5 hours ago

      While I wish you were right, something tells me that even with an 80-100$ pricetag it’ll still be one of the most successful games ever released.

      Look at diablo4, for example. 70$ base game, 90 for deluxe, and 100 for ultimate plus mtx in the store at stupid prices. And apparently it’s sold over 6 million copies and made over 600 mil in revenue in the first week. And it’s not even a good game, in my opinion.

      • Soulifix@kbin.melroy.org
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        3 hours ago

        I’ll shamefully admit that I would’ve bought Diablo IV at launch. But the dealbreaker for me was when they made it online-only, like Diablo III. Good preventative measure.

    • MudMan@fedia.io
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      5 hours ago

      Who the hell are the developers clamoring for this?

      Gonna guess the tens of thousands getting laid off who are anxiously waiting for money to come back to the business so they can get hired again.

      VERY educated guess, there.

    • Ech@lemm.ee
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      5 hours ago

      would allow studios to raise the price of their own new games by at least $10 to offset declining player numbers

      Wonder how much they’ll raise it next when they lose additional sales to absurd prices.

    • PieMePlenty@lemmy.world
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      4 hours ago

      I mean, I’d be pissed but I’d probably still buy it, providing it was fully playable offline and the content reflected the price. I play GTA when it releases, beat it, fool around a bit and never touch it again. The last time I spent money on gta was when V released on 360, more than 10 years ago.