Horizon the robot dinosaur game, not Forza Horizon the racing game in case anyone was confused like me.
Good.
Sony had like 10 subscription/ live service games in the pipe when Concord flopped. All canceled now.
Evey games developer want’s a fortnite but they can’t understand that multiple games designed to maximize player investment and dominate their time can’t coexist.
Well they don’t need them to coexist, they need just one of them to succeed.
Yes, let’s have the sequel to 2 single player RPGs be an mmo, that will make the fans happy
Most the successful MMOs are similar to that. Warcraft, final fantasy, elder scrolls, swtor…
To be fair, it was envisioned as multiplayer from the start, then dialed down and “settling” with HZD, then tried again before HFW and into the one with the 3D headset (mountain call or something?) and they kept saying they’d get to that original plan eventually. Does the Lego Horizon game have any of it? I want to believe the success of HZD and HFW as single-player helped them give that up in the end.
TBH it worked with Final Fantasy XIV.
Well… not at first.
But it worked so well with the multiplayer shooter Suicide Squad Kill the Justice League by Rocksteady Studios! /s
I know it’s not an MMO but there’s parallels there
I love the Horizon games (didn’t play the Lego version though) and it’s similar to the Batman games but don’t have any interest in an MMO or Live Action Shooter for them.
Ever heard of Warcraft?
Yes, I’m in my 40s … I think at the time most people wanted an MMO of that RTS game.
I don’t see the parallel between that and the lore of the single player story-driven Horizon Zero Dawn but hey, maybe I’m wrong and a Horizon MMO was gonna do gang-busters.
As someone who played a lot of Warcraft 3 and really enjoyed the campaign before wow was announced, I was not pleased with the MMO announcement.
Real question: after WoW had been around for a year or so, were you still unhappy about it? I never played any of the Warcraft games before WoW and had never played any MMOs before Wow, so I had no feeling either way about the announcement. I started playing WoW because two of my close friends and two of my coworkers were playing a bunch, so it was a good way to have more gaming friends than just my one gaming friend. Were most WC3 players unhappy about the announcement? It’s clear that millions of people ended up being pretty happy about it in the end.
Not OP but yeah.
Still am, to a point, because thanks to WoW we never got Warcraft 4.
And arguably chasing the WoW demographic also made DND 4th edition suck balls but that may be just the old grognard in me.
Nah, my gaming group talked the same shit about 4e. We went back to 3.5 a bit and a ton of GURPS before the group disbanded.
Point was Warcraft was primarily single player RTS. Yes, with multiplayer mode but MMORPG is pretty big genre shift. In the end, it’s just about using the IP, nothing more.
You gave examples of games that tried something like this that failed, I just pointed out an example where it was quite successful.
We will never know if the Horizon MMO would be good or bad. I think the IP would fit MMO genre quite well tbh.
The real issue with live service game failiures is that studios design cash grabs, not games they would want to play.
Oh, I didn’t mean this-therefore-that … I was trying to say that these two games in my experience having enjoyed the single-player, I think would have failed in the multiplayer realm as the desire doesn’t seem to be there. I’m certain there are examples in the opposite direction.
The IP “could” make sense as the gameplay goes for a very fetch questy type of mechanic and the land is vast and they could expand the lore.
I was just assuming (out of my ass) that these successful single-player story driven games are “forced” to do multiplayer games for cash grabs.
Albeit Blizzard did it for WarCraft, but I always saw Blizzard differently in this regard as it seemed like they had (very much past tense) the desire to do so.
Once again, all assumptions. I’m wrong, often am.
Quality isn’t necessarily measured by desire. One can enjoy something they never desired before it existed. And one can loathe something they always desired before it was made, see the Warcraft movie (for me, at least).
Might have been a cash grab - in fact it likely was. But I tend to reserve my judgement. I’m not on the live service hate train - in fact I’m often interested in what they might have on offer. I like to have a main game, and live service games are great for people like me as there is always something to look forward to. And I for one fucking hate the constant cach grab fails.
People always hate on live service games just because of the label, but there is serious lack of good live service games compared to good single player games.
My comment migh’ve come partyl from a place of frustration so apologies if I was harsh or something
lol no worries, my comment came off as arrogant so it’d be deserved. Reserving judgment is good and something I some practice more as well.
It’s an open world game that takes a lot of inspiration from Monster Hunter. An MMO isn’t a huge stretch of the imagination.
Yeah you’re absolutely right in terms of concept. I mean if you dig into my example, Suicide Squad could have been a good live-action shooter as well. Marvel Rivals is cooking right now.
I think my initial impression was switching a single-player studio over, but I lost that message in my reply. I also think it could be fun to take down mechs together as a team.
Just pulling it out of my ass, I didn’t think I see the appetite and if it’s not there then we could be left with a lackluster game.
I’m a big Horizon fan. Although I need to try Monster Hunter, my friends love it.
I vaguely remember The Matrix had an MMO that apparently evolved the lore in some crazy ways. And I’m going to guess they abandoned that for the new one.
According to the news, it’s one of several live service games cancelled by Sony.
Concord spooked them very much.
Good.
At least someone at Sony saw some reason.
I can’t think of any human being who wanted a live service Horizon and God of War.
I can actually see Horizon working really well as an MMO. It’s already open world, fetch quest-centered with city quest hubs and such. Yeah, you won’t be that one main character, but you could be out there killing robot dinosaurs with friends.
At least two major MMOs have the player being the “main” character, FF14 and WoW both treat the player character (and their friends) as the “hero” (and their party). I’m sure others do the same, but honestly I never get far enough into them to find out.
You’d almost certainly not be Aloy, but that doesn’t mean you’re not the main protagonist of the story in the game.
Yeah, that’s a fair point, actually.
Several live shop services cancelled by Sony…
Oh no! Anyway…
Also Destiny
An MMO, in this economy?
Good.
Astroturfing failed.
How about give us some sequels to long dead and beloved IPs you that were tantalized by Sony in Astro Bot eh? Still waiting on Syphon Filter ending… killzone? Resistance? The Getaway??? (Okay maybe not that one due to GTA existing)